Skweegee Update - Getting Close Now!

I have spent most of the day today working on Skweegee trying to finalize the port over to ColdBox. During the port I decided there were quite a few things I wanted to change or update so that has undoubtedly slowed me down. That coupled with the insane amount of time we have been putting in the last couple months trying to wrap up some projects at work.

I hope to spend most of the day Sunday working on it as well in hopes to get a beta out by the end of next week. I will post some screenshots of some of the new screens and features later in the evening Sunday. Its too late to worry with tonight.


Skweegee Updates This Weekend

I have received several patches from folks for Skweegee that fixed a couple major issues. I havent had a chance to completely test them yet but I'm trying to get it all done this weekend so I can roll it into a new release.

The two biggest issues were using Javaloader to load the svn libraries and allowing the SVN browser to connect to Subversion repositories that are running on the SVN Daemon over the svn:// protocol.

I am shooting for getting these completely tested and out the door by Sunday.


Skweegee Updates Committed To Subversion

I have committed quite a few updates and bug fixes to the Subversion repository. Some of these include the addition of dynamic graphs in the Roadmap view of the tickets and their status for each milestone as well as converting all of the forms over to a standard CSS format called UniForm.

I should be packaging a few more features including the Timeline view into a new release and update the zip by June 29th.


Skweegee License Change : Introducing the Creative Commons

When creating an opensource project, one of the most overlooked details about most projects is the license. How many people actually release code to their projects without seriously, I mean SERIOUSLY considering which license to release it under.

My whole view on opensource software is that if you are willing to write the software and release it as true opensource, then you should not limit the uses of the software. Of course this is only my opinion on the matter and Im sure not everyone agrees with me on that point. Thats the reason there are so many different opensource licenses available.

The only restriction I feel that true opensource software should have is that if any modifications or derivatives are made that those modifications and derivatives should be released under the same license. This keeps the cycle of opensource going and it benefits the entire community.

I've heard alot about the Creative Commons license lately and decided today that I would give it a read and see what it was all about. I must say that Im impressed with how forward thinking and open this license really is. Im so impressed with it that Im changing the licensing from GNU to Creative Commons Attribution-Share Alike on all of my opensource projects and code.

If you would like to know more about the Creative Commons or to build your own Creative Common license, head over to their site and check it out!


Skweegee Version 0.1.2 Released To RIAForge

I have uploaded version 0.1.2 of Skweegee to the project site at Skweegee.riaforge.org.

This release has the basic self-registration capabilities added as well as several minor bug fixes.

You can see Skweegee in action at Skweegee.com and you may also post any bug reports there as well.


Skweegee Project Site and Code is Now in SVN

Just wanted to follow up on my post from yesterday regarding Skweegee. The project site is setup on riaforge now and I have committed the 0.1.0 release to subversion there. You can access the project site here, and you can browse the svn repo either on Riaforge or on the Skweegee site here.

I havent uploaded an official release yet since I want to have the self-registration form completed first. So if you want the code, for now you will just have to download it from Riaforge.


Trac_Fu is dead... LONG LIVE SKWEEGEE!!

After working on my port of Trac to Coldfusion for almost a year and never really being happy with it. I have decided it is time for a change.

The port was going OK but there were several issues that I was facing in the port as well as wrestling with myself over features that I wanted to add that would completely take it out of the realm of just a port of Trac. So I have applied for a new project on RiaForge and am awaiting approval as I write this.

Until the project site is up. You can check out the self-sustained project site at Skweegee.com. The codebase started out from the Trac_Fu project and I have made numerous improvements and bug fixes. If you were using Trac_Fu, you will love Skweegee.

I know there will be some bugs to work out but after going months without making any updates to Trac_Fu, I have made a commitment to the Google mantra of "Release early, Release Often!".

I havent added a self-registration page yet to allow users to submit tickets to Skweegee but I am planning to have that implemented tonight sometime. In the meantime, feel free to poke around in the site and let me know if you run into anything or have any suggestions.